Tag: Sound Design

You're browsing the entries tagged with Sound Design.
  • RTL Wintersports 2010 ScreenshotAfter lots of work on the soundtrack for “RTL Winter Sports 2010″ during the summer the game is now in stores for X360, PS3 & Wii. Additionally, our official iPhone game for Quentin Tarrantino’s masterpiece “Inglorious Basterds” made it to the appstore. Good times. Read on...

    December 22nd, 2009 in Studio/Games
    Tagged with , ,

  • RTL Winter Games 2007 boxGame info:

    “RTL Wintergames 2007 is joins the tradition of the oldschool Wintergames player vs player battles. Compete in 7 disciplines, have fun with friends while having a beer or improve your own top scores. Simple but not stupid – one game for the entire family.”

    I was responsible for the sound design and designed the bobsleigh track.

    December 30th, 2006 in Studio/Games
    Tagged with

  • Refreshing the sound design from Killerloop (PC/PSOne) for its second coming on Segas Dreamcast console under the title of “Mag Force Racing” was my first task in the game industry. The game itself could be perceived as kind of ‘Wipeout-on-steroids’ with more depth in physics and a spot on twisted track design.

    Cheat-hint: for an alternative sound design theme enter ‘Retro’ in the highscore!

    November 28th, 2006 in Studio/Games
    Tagged with ,

  • “Featuring eight winter disciplines, 15 thrilling events, extraordinary wintry landscapes and authentic commentator analysis, Torino 2006 gives gamers the chance to participate in one of the most exciting sporting events of 2006. With a multiplayer mode for up to four players, gamers can compete in turn-based play that simulates the global stage of one of the most exciting sporting events in 2006.” » read on!

    November 24th, 2006 in Studio/Games
    Tagged with , ,

  • The digital showdown of alpine skiing superstars. “Alpine Ski Racing 2007″ is the players key to the alpine skiing world cup, providing him the unique opportunity to compete against stars like Hermann Maier or Bode Miller. » read on!

    November 24th, 2006 in Studio/Games
    Tagged with , ,